Adventure into the dungeon, beware of monsters and other adventurers
Card creator: greymatter
*Before you can enter the dungeon you need to pick a class and a name* Suggested classes are: 1) Wizard (HP:10, slow, uses arcane magic, but is weak) 2) Fighter (HP:25, slow, uses sword and shield as well as armor. strong and competent all around) 3) Ranger (HP:15, fast, uses bow and arrow, intelligent and can track enemies. Excels against animals) 4) Rogue (HP:10, fast, uses daggers, can hide in the dark and pick pocket. Good at surprise attacks) 5) Barbarian (HP:25, fast, uses axes, dumb, but very strong. Wears no armor.) 6) Cleric (HP:15, slow, uses holy magic and maces. Bound by a sacred vow to do no evil)